00look ! A graphic screen ready for you to add objects and other graphics. To leave type Leave. 00leave!open door ! 50g42,18,38 19,32 Script not needed for code 50. 02look around You see the ocean. The cliff is very high. Something glows near the edge. 02look edge!object!cliff A small camp fire is burning. Nice to place to warm your self but don't get burned. 02jump!climb ! NA!! You have better things to do. 02look ! The Sea, a Cliff and a small fire. Nice place to warm your hands?? 02look ! Try Look around or Look cliff. 03look ! This sample screen shows the walk behind function and Quantum function defined in the screen control data. Walk thur the large pipe. 11leave!open door ! 50g12,19,32 19,31 11look around 40Bottle You are in the old witches house. Something is brewing in the pot. A large bottle is near by. 11look around You are in the Witches house. The pot looks empty. 11get!pick up bottle 2010Bottle 15,45 You pick up the strange looking Bottle. 11get!pick up!pour brew 40Bottle You need something to put the Brew in first. 11get!pick up!pour brew 2015Brew 15,32 You put the witches brew in the bottle you found. 11drink brew!pot 40Brew You do not have any brew to drink. 11drink brew!bottle 30 You drink the witches brew. You have a reaction, suddenly everything goes dim. Sorry Harry. 11look desk 60 18,50 Nothing special here. Check out the fire place. 11look pot A witches brew is cooking. 11look ! Try Look Around, Pot, Desk. 12open door 50g11,19,32 17,32 No script needed for Hazard 50 12look ! The old Medicine Lady's house. Go in. Look around. 13look ! Another Quantum location, notice the color change this time. This screen also shows barriers defined per screen control editor. 13use quantum 4080 You use 1 Quantum to add 40 points. 22look around 90 A sample game script. You matched on "Look Around" code 90 was used to cause MORE data to be displayed after you hit enter. 22look around This is the second text screen for "Look Around". Try get the mail, open door, and look at other objects. 22look tree Nice art work for a programmer. 22get!pick up mail 90 In this example we will use the Op code 15 to pick up a hidden object. Notice the position field numbers. 22get!pick up mail 1015MAIL 17,54 You get your mail out of the box. 10 points is added to score and the word "MAIL" is added to the Inventory list. 22open door 50g44,17,28 15,30 22look fence You see a brown wood fence. Nothing special. 22look flowers Your favorite colors, red and bright yellow. 22get!pick flower You do not need a flower. 22look house The house is the most modern on Island of Port City. It is your home. Lucky you. 22look!open mail 40MAIL You do not have the mail yet. You must get it first. 22look!open mail 2020MAIL You open your mail and find out that you may already be a winner in the Publishers Clearing House Sweepstakes Good luck! 22look ! Try Look Around, look house, look mail box, look flowers, etc. 22game win 9032 Game win test. 22read map 1091map.pcx 32look ! THE ROAD TO PORT CITY. Try "Read Sign". 32read sign 70mus You read the sign to Port city. Code 70 excutes user exit mus. 32view sign 71mus no response needed here 42look ! WO DUDE! PORT CITY STORES AND BAR. TRY OPEN BAR DOOR, OPEN HARDWARE STORE DOOR, OPEN MEN'S STORE DOOR. 42open bar ! 31Key We Game End since you failed to have your pass KEY with you. No Key in your inventory. (code 31 example) 42open men 50g00,19,32 15,14 42open hardware 50g00,19,32 15,52 42open door Which door do you want to open? 42open bar! 50r00,19,32 15,42 44leave!open door ! 50g22,16,30 19,31 44look around Your are in your room, Books, a Key and box are on the far shelf. 44get!pick up key 2010Key 15,42 You pick up the pass KEY to the bar you often go for refreshments. 44get!pick up box!book!table You do not need it. 44look table!chair!picture This is a sample game. Do not expect scripts for everything you want to look at. Use the Tutorial. 44look pot 40Brew It contains some witches brew. 44look pot It is empty. 44look ! What do you want to look at? 52look around 90 If you followed the Tutor.DOC file you should now have a good idea how to make a game now. Try enter some of your own scripts. 52look around For this sample try using a Quantum by purchasing a token coin to enter the City Dock. 52buy!get!purchase token 9085Token 15,16 You use a Quantum Point here to buy a token. Now use it. 52enter!go in doc 40Token You need a Token first. Buy one from the machine near the door. 52enter!go in dock You could Jump here to a new screen but we have to quit and let you try to create your own game now.